Wind River Glossary
Wind River Technical Glossary
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A wakeup is an event causing the device to come out of a suspended state.
Windows Wave (audio format/file extension)
A widget is a term used loosely to describe a window having pre-defined characteristics, such as buttons, menus, and entry fields are widgets. A window class defines the characteristics of a widget.
Wind River Management Integration Tool
A GUI application that is used to develop resources and generate target code for configuring and building embedded management applications. Also referred to as the WMIT.
A type of resource that manages data objects. It differs from MIB resource objects in that it is not tied to an OID and can receive a string argument as opposed to a OID instance. WindMarks can represent MIB objects.
The desktop development environment as a whole--the space Workbench takes up on your screen. A Workbench window can contain more than one perspective, but only one is displayed at a time.
A window attribute is one in a set of flags affecting the behavior of a window.
Windowing is a powerful object-oriented approach for creating GUIs and for allowing multiple applications to share a single display.
WinPoET is a PPPoE client for Windows.